Tag: level design
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Video Game Club – “Halo” (Level 3… Not “Halo 3”)
Perhaps contrary to popular belief, I am indeed slowly making my way through some games. They may be the same ol’ games, but I’m making progress, none-the-less! I got in a little more playtime with the first Halo last night, and ran into some additional frustration… though it’s completely unrelated to platforming, this time around!…