Mike’s Spring/Summer 2011 Gaming
People seem to want to hear my thoughts on video games, or at least my experiences with what I have been playing… so hey, let’s just dive right in and pretend it has not been […]
People seem to want to hear my thoughts on video games, or at least my experiences with what I have been playing… so hey, let’s just dive right in and pretend it has not been […]
The long-rumored “game saves in the cloud” option is coming to PlayStation Plus members. Included in its description on the PlayStation Blog is the following statement: Online storage for game saves is a great way […]
I have always meant to go back and play more of the 16-bit and 32-bit RPGs that I missed during their prime. It may take me years upon years on end, but I do eventually […]
This past Thanksgiving break, as was expected, I dropped a bit of minor cash on all the great sales digital distribution providers were offering. Between some indie pack sales on Steam and some discounts on […]
As you can probably tell from the various podcast episodes I have done (including here on vgconvos), while I love topical discussions, I also adore old stories. Anything filled to the brim with reminiscence is […]
(Has it really been five months since the last blog post? Holy crap. Time flies when you’re having fun.) One of the reasons I wanted to pick up an Xbox 360 was, believe it or […]
You are going to get a little bit of meta-material and genuine game analysis in a single post. That is awesome. A few years back when I first pitched the idea of “vgconvos” to Andrew […]
Yesterday, I headed down to summon/fight/capture Lugia in my copy of Pokémon SoulSilver Version for the Nintendo DS. I had originally started the game on my “DS Phat”, but for the last several days, I […]
So I finished up Chrono Trigger about a week ago. I have written at length about it already, and am wavering on whether or not I want to write any kind of “final thoughts” on […]
I was very concerned as I crossed the 10-hour mark in Chrono Trigger. Those first ten hours were amazingly good on so many different levels. The game had actually managed to deliver everything I wanted […]
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